AI Insights · Timothy · September 2025
Top 5 3D Anime Games on Unified Platform in Central America, Q3 2025
Explore the performance trends of the top 3D anime games across iOS and Android in Central America during Q3 2025, based on Sensor Tower data.
In the third quarter of 2025, the 3D anime gaming sector in Central America saw significant activity across a unified platform, with data encompassing both iOS and Android provided by Sensor Tower.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced a varied trend in weekly revenue, peaking at around $62.7K in early July before gradually declining to approximately $12.2K by the end of September. Weekly downloads saw a peak in early July at 29.4K, followed by a gradual decrease to 11.3K. Active users started at 599.2K, reducing to 373.1K by the quarter's end.
Cygames, Inc.'s Umamusume: Pretty Derby showed a notable increase in revenue mid-July at $57.7K, eventually decreasing to $9.6K by late September. Downloads were highest in the first week of July at 37.7K, dropping to 6.2K by the end. Weekly active users started at 37.2K, peaking at 79.5K, before settling at 45.1K.
Pokémon Sleep maintained a steady revenue, ranging around $1.7K to $2.2K. Downloads peaked mid-July at 17.5K, with a decline to 7.7K by September's close. Active users steadily increased, starting at 34.5K and reaching 55.1K before decreasing slightly to 41.2K.
HAIKYU!! FLY HIGH from GARENA INTERNATIONAL II PRIVATE LIMITED launched mid-quarter, with revenue peaking at $18.4K in early August, then declining to $5.3K. Downloads started strong at 61.6K, decreasing to 3.2K by the quarter's end. Active users began at 46.0K, ending at 6.7K.
Finally, DRAGON BALL GEKISHIN SQUADRA, also from Bandai Namco, saw a late-quarter release, with revenue beginning at $1.7K and reaching $5.1K by September's end. Initial downloads were high at 99.8K, decreasing to 14.5K. Active users started at 57.9K, dropping to 11.8K.
For more detailed insights and data, visit Sensor Tower's platform.